![]() Most of them involve loss of caster levels (explicit or implicit), loss of BAB, school prohibition, and slowed/no original class feature advancement. but assuming they are, PrCs do come with drawbacks quite often. I'm not exactly a D&D veteran (only learned about D&D after 3E and started actually playing during 3.5E years so I'm not sure if prestige classes are meant to emulate kits. With this mechanic, 3.5e then become a munchkin/powergamer wetdream.īetween the logic of Prestige classes and the kits logic, I much prefer kits. Prestige classes were supposed to replicate the kits of AD&D, but they simply are bonuses on top on everything else. And the Gloom Stalker's opening turns can be quite insane.For me, while I like the basic mechanics of dual classing in 3.5e for the basic classes, when you add in the prestige class, this is where the system completely breaks. Colossus Slayer on the hunter is very consistent, it's pretty rare things go down in one hit. I've seen both the Hunter and Gloom Stalker in my games and both have made for quite effective damage dealers (at least when the Hunter wasn't wasting his time trying to use sharpshooter against high AC enemies). Animal Friendship is a great role playing choice to represent your connection to nature.įor ranger archetype I'd recommend against the beastmaster as it is pretty lackluster as written. Ensnaring Strike and Fog Cloud offer a bit of control options which can be nice. Zephyr Strike from Xanathar's is a solid choice for mobility and a bit of extra damage. You have a life cleric so you probably don't need healing unless you want to be able to have some in case of emergencies. Dueling style doesn't require a feat and also allows you to keep your bow in one hand while you stab with the other.įor spells it depends on what you want to focus on. You basically have to invest in the two weapon fighting feat to be able to draw two weapons at once. The real consideration will be your action economy switching from ranged to melee. If you don't foresee the game going must past level 10 I wouldn't worry too much about the disparity in damage. Two weapon fighting is good early and then loses value at higher levels. But archery and dueling are both great for helping your damage if you want to lean one way or the other. And at level 4 you're past the rough early levels of ranger since you'll have your fighting style, spells and archetype.įor fighting style since you say you want to be able to do both melee and ranged combat I'd recommend defense since +1 AC is applicable for both scenarios and static bonuses to AC are hard to come by in this edition. It's a big power boost that you'd be missing out on otherwise. I'd recommend putting all 4 levels into ranger and keep going at least until extra attack. Wish list: Strong nature-related skills (animal handling, nature, perception, stealth, survival, and natural explorer (forest)), affinity with animals, capable in battle with flexibility (able to swap between ranged and melee as required), some wild shaping for utility (scouting) as opposed to combat. Anything in official materials is ok (no UA or homebrew). My DM allows multi-classing for thematics (not power builds) which I agree with. The party has a ranged Xbow fighter, a life cleric (on the front line), and an evoker wizard. I was thinking at least Ranger 5 and possibly Druid 2.maybe some Rogue if it made sense for the theme. I like options, and don't like gimmick builds that have me doing the same thing in every round because it's just so good. He is driven by the need to make a difference, and to help those who share his love and concern for the good and pure wild things of the world. His knowledge of and connection to the wild is innate, and this gives him a strong rapport with animals and people who live in the wild. He goes where others fear to travel, such as into deep caves to root out ancient evils, or sneaks into camps of orcs to rescue captured innocents. I envision him as a warden of the wild, protecting the plants, animals and wild places from corrupting influences, evil monsters, and the encroachment of civilization on sacred druid groves, faerie rings, and the like. ![]() I'm joining a campaign currently at 4th level.ĭecided so far: He's a Wood Elf, Outlander, with close ties to the forest in which he lives. Good day! I'm looking for help with my ranger build, as I'm having a bit of trouble figuring out an effective direction.
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